MTG Singles - All Products


Divine Visitation [Guilds of Ravnica]
Set: Guilds of Ravnica Type: Enchantment Rarity: Mythic Cost: {3}{W}{W} If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. The angels appreciated the offer but politely declined to eat any birdseed.
Glacial Fortress [Ixalan]
Set: Ixalan Type: Land Rarity: Rare Cost: Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. Ships blown north in their voyage across the Stormwreck Sea become trapped in the unmelting ice.
Maw of the Obzedat [Dragon's Maze]
Set: Dragon's Maze Type: Creature — Thrull Rarity: Uncommon Cost: {3}{W}{B} Sacrifice a creature: Creatures you control get +1/+1 until end of turn. The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.
Mentor of the Meek [Innistrad]
Set: Innistrad Type: Creature — Human Soldier Rarity: Rare Cost: {2}{W} Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. "In these halls there is no pass or fail. Your true test comes with the first full moon."
Isolated Chapel [Dominaria]
Set: Dominaria Type: Land Rarity: Rare Cost: Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B} to your mana pool. Serra's blessing lies strongest upon Sursi, where her holy chapels are untouched even as the Cabal encroaches.
Tallowisp [Betrayers of Kamigawa]
Set: Betrayers of Kamigawa Type: Creature — Spirit Rarity: Uncommon Cost: {1}{W} Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library. Isolated on its little candlewick, the kami never heard of the crime that drove its comrades to war.
Spell Queller [Eldritch Moon]
Set: Eldritch Moon Type: Creature — Spirit Rarity: Rare Cost: {1}{W}{U}
Anointed Procession [Amonkhet]
Set: Amonkhet Type: Enchantment Rarity: Rare Cost: {3}{W} If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. "The gods here may walk among the people, but they are not with them." —Gideon Jura
Slayers' Stronghold [Avacyn Restored]
Set: Avacyn Restored Type: Land Rarity: Rare Cost: {T}: Add {C} to your mana pool. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. Its courtyards are lit during every hour of the day so that night may never fall within its walls.
Dusk // Dawn [Amonkhet]
Set: Amonkhet Type: SorcerySorcery Rarity: Rare Cost: {2}{W}{W}{3}{W}{W} {2}{W}{W} Destroy all creatures with power 3 or greater. {3}{W}{W} Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.
Tundra Wolves [Legends]
Set: Legends Type: Creature — Wolf Rarity: Common Cost: {W} First strike (This creature deals combat damage before creatures without first strike.) I heard their eerie howling, the wolves calling their kindred across the frozen plains.
Hunted Witness [Guilds of Ravnica]
Set: Guilds of Ravnica Type: Creature — Human Rarity: Common Cost: {W} When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. He ferried weapons, spells, exotic animals—but his most dangerous cargo was the truth.