MTG Singles - All Products

Edition

Clever Combo [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Uncommon Cost: {1}{G} Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. At Crossbreed Labs, "heads or tails" has nothing to do with coins.
Finders, Keepers [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Common Cost: {5}{B} Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) The S.N.E.A.K. Code clearly permits looting corpses for parts. That just meant Agent 47.3 had to make sure her target was dead first.
Hot Fix [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Rare Cost: {4}{W}{U} You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. It's not a carpet moth, it's a feature.
Hammer Helper [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Common Cost: {3}{R} Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. "Need a hammer? Gotta get your fix? I know a guy."
Selfie Preservation [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Common Cost: {1}{G} Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. "Be sure to get the tree in the picture."
Side Quest [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Uncommon Cost: {W}
Five-Finger Discount [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Uncommon Cost: {4}{U}{U} Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. "Dognapping is such an ugly word. I would characterize this as a unilateral redistribution of pets."
Midlife Upgrade [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Uncommon Cost: {3}{W}
Work a Double [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Common Cost: {2}{R}{R} Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) Ig and Burf discovered the technique by accident when Burf reached for his hammer and missed.
Subcontract [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Common Cost: {B} A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. Martha was in and out in exactly two minutes—thirty seconds to administer the poison plus a minute and a half to properly refold the napkins.
Really Epic Punch [Unstable]
$0.10
Set: Unstable Type: Sorcery Rarity: Common Cost: {1}{G} Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. It smarts more than the average bear.
Take Vengeance [Core Set 2020]
$0.10
Set: Core Set 2020 Type: Sorcery Cost: null Destroy target tapped creature. "Your death will be a balm, your passing a welcome revision, and all will sigh with peace to know of your demise."