MTG Singles - All Products

Boldwyr Intimidator [Morningtide]
$0.20
Set: Morningtide Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. "Now everyone knows what you are."
Burrenton Shield-Bearers [Morningtide]
$0.30
Set: Morningtide Type: Creature — Kithkin Soldier Rarity: Common Cost: {4}{W} Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.
Disperse [Morningtide]
$0.30
Set: Morningtide Type: Instant Rarity: Common Cost: {1}{U} Return target nonland permanent to its owner's hand. Gryffid scowled at the sky. A perfect day for the hunt tainted by clouds. He wished them gone. High above, the clouds looked down, scowled, and made a wish of their own.
Everbark Shaman [Morningtide]
$0.20
Set: Morningtide Type: Creature — Treefolk Shaman Rarity: Common Cost: {4}{G} {T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. "May you rise again, from seed to sapling to sentience."
Recross the Paths [Morningtide]
$0.20
Set: Morningtide Type: Sorcery Rarity: Uncommon Cost: {2}{G}
Release the Ants [Morningtide]
$0.20
Set: Morningtide Type: Instant Rarity: Uncommon Cost: {1}{R}
Weight of Conscience [Morningtide]
$0.20
Set: Morningtide Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. Sometimes the weight of the world on your shoulders is a literal one.
Reins of the Vinesteed [Morningtide]
$0.30
Set: Morningtide Type: Enchantment — Aura Rarity: Common Cost: {3}{G}
Spitebellows [Morningtide]
$0.20
Set: Morningtide Type: Creature — Elemental Rarity: Uncommon Cost: {5}{R} When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Disaster stalks with gaping jaws across unready lands.
Earthbrawn [Morningtide]
$0.20
Set: Morningtide Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) Gremil finally felt in touch with nature—and felt a need to share the experience with others.
Seething Pathblazer [Morningtide]
$0.20
Set: Morningtide Type: Creature — Elemental Warrior Rarity: Common Cost: {2}{R} Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. "Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity." —Tollek Worldwatcher, journal
Stream of Unconsciousness [Morningtide]
$0.20
Set: Morningtide Type: Tribal Instant — Wizard Rarity: Common Cost: {U} Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.